Stuff you need:
- A paint program such as Photoshop or Paint Shop Pro or even good ol' MSPaint will work too.
- Winamp's Base 2.01 Skin - to use as a template.
- A good imagination ;-)
The process is pretty easy. Simply create a new directory in your Winamp\Skins directory.
For example, go to your Skins directory in explorer, right click, and select 'New Folder'.
Name the folder something unique, like 'StupidTest'.
Unzip the Winamp Base Skin into that folder using your favorite unzip utility.
Once you've installed the Base Skin, you can look at the files in that directory.
There should be a whole bunch of .cur (cursor) files, a whole bunch of .bmp files,
and a few (3) .txt files. All of these files are optional. Any missing files will use
Winamp's defaults. So, for example, you could just change one cursor in a skin by having
a single .cur file.
The filenames for the cursor files are pretty self explanatory.
For example, EQTitle.cur means that this cursor is for the EQ's title bar.
normal.cur is the default cursor used in Winamp's main window.
PWSSize.cur means that this cursor is for the Playlist Editor WindowShade sizing area.
and so forth. If in doubt, you can just try making a major change to see where the
change takes effect. Cursor changes happen immediately, there's no need to reload the current
skin in Winamp to see them. To edit cursors, we recommend
MicroAngelo.
Editting the BMP files is a little more complex. 'pledit.bmp' changes the look of the
Playlist Editor, 'eqmain.bmp' changes the look of the Graphical Equalizer, and all the other
.bmp files change the look of individual controls of the main interface [why we didn't just
use a single .bmp file for the main interface like we did for the EQ/PL is a long story].
Once you've made changes to the different BMP files, hit F5 in Winamp to re-load the images.
Finally, you can change other aspects of Winamp using the three .txt files included in the
Skin. After making changes to these files, be sure to hit F5 in Winamp to reload the skin
So ends the official tutorial...